동의보감 약으로 사용하는 나무 100가지 또는 NX 10.0: 유니그래픽스 3D CAD
시니
2025-04-14 05:42
6
0
-
- 관련링크 : https://www.kdgmall.kr3회 연결
본문
동의보감 약으로 사용하는 나무 100가지

도서명 : 동의보감 약으로 사용하는 나무 100가지
저자/출판사 : 성환길, 푸른행복
쪽수 : 348쪽
출판일 : 2018-05-28
ISBN : 9791156370871
정가 : 18000
일러두기
머리말
[ㄱ]
가래나무
가시나무
가시오갈피
가죽나무
갈매나무
감나무
개나리
개다래
개비자나무
개암나무
개오동
겨우살이
고욤나무
골담초
구기자나무
귤
꾸지뽕나무
[ㄴ]
노간주나무
노박덩굴
녹나무
누리장나무
느티나무
능소화
[ㄷ]
다래
담쟁이덩굴
대추나무
댕댕이덩굴
돌배나무
두릅나무
두충나무
딱총나무
땃두릅나무
뜰보리수
[ㅁ]
마가목
마삭줄
매실나무
멀구슬나무
멀꿀
멍석딸기
명자나무
모감주나무
모과나무
모란
목련
묏대추나무
물푸레나무
[ㅂ]
박태기나무
배롱나무
벽오동
보리수나무
복분자딸기
붉나무
비수리
비자나무
비파나무
뽕나무
[ㅅ]
산사나무
산수유
산초나무
상산
생강나무
생열귀나무
석류나무
소나무
소태나무
송악
수양버들
순비기나무
[ㅇ]
아까시나무
예덕나무
오갈피나무
오미자
옻나무
월계수
으름덩굴
은행나무
음나무
인동덩굴
[ㅈ]
자귀나무
잣나무
주목
쥐똥나무
찔레꽃
[ㅊ]
참느릅나무
천선과나무
청미래덩굴
치자나무
칠엽수
칡
[ㅌ]
탱자나무
[ㅎ]
함박꽃나무
해당화
헛개나무
호랑가시나무
화살나무
황벽나무
황칠나무
회양목
회화나무
후박나무
한방·생약 용어 해설
참고문헌
NX 10.0: 유니그래픽스 3D CAD

도서명 : NX 10.0: 유니그래픽스 3D CAD
저자/출판사 : 이광수 , 강갑술 , 이용권, 일진사
쪽수 : 504쪽
출판일 : 2018-03-15
ISBN : 9788942915491
정가 : 30000
Chapter 01 NX 10.0 환경과 구성
1. NX 10.0의 초기 화면 ···························································· 7
2. NX 10.0의 화면 구성 ···························································· 9
3. 마우스의 기능 ···································································· 17
4. 단축키 ············································································· 19
5. 클래식 도구 사용 ································································ 21
6. 사용자 언어 설정 ······························································· 22
Chapter 02 스케치
1. 스케치(Sketch) ································································· 23
2. 치수 입력 ········································································ 26
3. 구속 조건 ········································································ 27
Chapter 03 형상 모델링하기
1. 형상 모델링 1 ···································································· 29
2. 형상 모델링 2 ··································································· 42
3. 형상 모델링 3 ··································································· 53
4. 형상 모델링 4 ··································································· 68
5. 형상 모델링 5 ··································································· 82
6. 형상 모델링 6 ··································································· 95
7. 형상 모델링 7 ·································································· 105
8. 형상 모델링 8 ·································································· 117
9. 형상 모델링 9 ·································································· 129
10. 형상 모델링 10 ······························································· 140
11. 형상 모델링 11 ································································ 152
12. 형상 모델링 12 ······························································· 164
13. 형상 모델링 13 ································································ 177
14. 형상 모델링 14 ······························································· 188
15. 형상 모델링 15 ································································ 201
16. 곡선 통과 모델링 16 ························································· 214
17. 플러그 모델링 17 ····························································· 228
18. 전화기 모델링 18 ····························································· 241
19. 회전날개 모델링 19 ·························································· 258
20. 튜브와 컵 모델링 20 ························································ 269
21. 스웹 모델링 21 ······························································· 276
22. 스웹 모델링 22 ······························································· 291
23. 스퍼 기어 모델링하기 ······················································· 309
24. 스프로킷 모델링하기 ························································ 316
Chapter 04 분해·조립하기
1. Assembly(조립)하기 ·························································· 321
2. 어셈블리 절단하기 ···························································· 347
3. Exploded View(분해 전개) 하기 ··········································· 348
Chapter 05 Drafting 작업하기
1. Drafting 환경 조성하기 ······················································ 359
2. 본체 그리기 ····································································· 372
3. 스퍼 기어 그리기 ······························································ 399
4. 축 그리기 ······································································· 411
5. 커버 도면 작성하기 ··························································· 417
6. 3D Drafting ··································································· 423
Chapter 06 CAM 가공하기
1. 컴퓨터응용밀링 기능사 실기 ················································ 427
2. 컴퓨터응용가공 산업기사 실기 ············································· 472
댓글목록0